- Version 1.1 (Patch 1) :
- * Fixes :
- - [German] Fixed localization in army management window
- - [German] Fixed localization in region detail window
- - [Hotseat] Finished military units should no longer be display in news window of wrong player
- - [Hotseat] Timer now works after loading a savegame
- - [Hotseat] Player names are now stored in savegame and correctly restored when loading a game
- - [Hotseat] Player no longer able to see information on last selected division by previous player
- - [Hotseat] Whitespaces in turn duration on hotseat-setup no longer crash the game
- - [Army] Fixed bug where stationed army was ignored when defending a region and local defense was used instead
- - [Army] Can't assign more than one general to a single division, so generals no longer get rendered useless
- - [Army] Disbanding a divison now also unassigns the general so he can be assigned to other divisions again
- - [Army] Units are now correctly locked for one turn after e.g. assigning or unassigning them to or from a division
- - [Army] After attacking a region only one of them is selected instead of both
- - [Army] Empty divisions can't be moved anymore, this counters a crash when attacking with an empty division
- - [Espionage] Firing a spy that has infilitrated a region no longer crashes the game
- - [GUI] Edit boxes now also accept "umlaute" (ä,ü,ö)
- - [GUI] Listboxes now can be correctly scrolled down to the last entry
- - [Region] Status icons (building finished, building under construction) are now saved and loaded to and from savegames
- * Changes :
- - [GUI] Pressing "Escape" now closes the active window
- - [Army] Overtaking an enemy region will now select that region and show it's details in the regional window
- - [Hotseat] Globe rotation and zoom for each player is saved and restored when switchting players
- * Balancing :
- - [Army] Removing a unit from the building queue now returns 50% of it's cost
- - [Region] Halved pollution increase from high population