- {$IFDEF WINDOWS}
- DC := GetDC(Handle);
- RC := CreateRenderingContext(DC, [opDoubleBuffered], 32, 24, 8, 0, 0, 0);
- ActivateRenderingContext(DC, RC);
- {$ENDIF}
- {$IFDEF LINUX}
- InitOpenGL;
- GLControl.MakeCurrent;
- ReadExtensions;
- ReadImplementationProperties;
- {$ENDIF}
- {$IFDEF DARWIN}
- GLControl.MakeCurrent;
- {$ENDIF}