- {$ifdef fpc}
- TgluUnProject = function(winx, winy, winz: TGLdouble;const modelMatrix, projMatrix: TGLMatrixd4;const viewport: TVector4i;var objx, objy, objz: GLdouble): TGLint; {$IFDEF Win32}stdcall; {$ELSE}cdecl; {$ENDIF}
- {$else}
- TgluUnProject = function(winx, winy, winz: TGLdouble; modelMatrix: TGLMatrixd4; projMatrix: TGLMatrixd4; viewport: TVector4i; objx, objy, objz: PGLdouble): TGLint; {$IFDEF Win32}stdcall; {$ELSE}cdecl; {$ENDIF}
- {$endif}